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Talking to a refrigerator, arguing with a door, and developing feelings for a household appliance are ordinary activities in Date Everything! This dating simulator takes place inside the protagonist’s house, where everyday objects possess hidden personalities. After being replaced by artificial intelligence at work, the main character receives a package containing special glasses known as Dateviators. These glasses reveal the human forms of household items, allowing players to communicate with them and establish different relationships.
The house serves as the main exploration area, containing 100 dateable characters. Players can investigate bedrooms, bathrooms, the kitchen, and other spaces to discover potential conversation partners. Each character has a distinct appearance, personality, and fully voiced dialogue. Some represent furniture or appliances, while others embody concepts such as existential dread. Certain characters require specific actions or discoveries before they become accessible.
Players explore the environment from a first-person perspective and activate the Dateviators to initiate conversations. The glasses allow five interactions per in-game day, after which sleeping restores their charges. Dialogue options affect how characters respond and influence their individual storylines.
Gameplay involves several activities:
Characters may refer to other residents or events, connecting their personal stories. The S.P.E.C.S. system includes Smarts, Poise, Empathy, Charm, and Sass. Completing relationship routes increases these attributes, which can unlock additional dialogue options.
Date Everything! has no traditional numbered levels or combat sequences. Progress depends on meeting characters and completing their relationship routes. Each character can receive a Love, Friendship, or Hate ending based on the player’s decisions. Later, the Realization mechanic allows eligible characters with Love or Friendship outcomes to become human, provided the required attributes are reached. Realized characters generally leave the house, changing future interactions. The broader storyline also explores the Dateviators’ origins and the role of Skylar, the personality associated with the glasses.