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Wiggly Art is a drawing application that transforms simple brush movements into animated lines. The player interacts with a blank canvas that reacts to motion, speed, and direction instead of static input. Every stroke behaves like a flexible structure that shifts as it moves, producing shapes that appear to vibrate or flow. The system removes objectives, scoring, and levels, leaving only continuous interaction between the user and the canvas. The process becomes an experiment in motion where each gesture defines a new pattern.
The foundation of Wiggly Art lies in how the brush behaves as a reactive object rather than a fixed instrument.
Main elements of the system include:
The interface of Wiggly Art consists of a single main canvas and a compact toolbar. The player can access color options, brush types, and motion parameters without leaving the drawing space. Input is registered instantly — whether through a mouse, stylus, or touch control. The application omits complex menus or sub-windows to maintain an uninterrupted creative flow. Once the drawing begins, all attention stays on the movement of the brush and the forms it produces. The minimal structure ensures that every line remains part of a continuous, responsive process.
The technical model behind Wiggly Art uses a chain-based simulation that treats each brush as a group of nodes connected by flexible constraints. When moved, these nodes react with delay and momentum, creating the illusion of elasticity. The program tracks parameters such as velocity and direction change to determine how much each segment shifts. This produces variations in line density and curve smoothness that depend entirely on the player’s hand motion. The algorithm ensures consistent frame performance while maintaining fluid transitions between strokes.