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The House Of Tesla is a game structured around exploration and logical tasks inside a closed research environment. The player enters a facility designed for experiments with electrical transmission and mechanical innovation. Most systems do not operate at the start, so the player must reactivate different components and understand how the building is organized. Every room contains interactive objects that help uncover the sequence of events that led to the halt of operations.
The gameplay in The House Of Tesla follows a consistent pattern: find a mechanism, study how it functions, and determine which elements influence its behavior. Many puzzles rely on small adjustments such as turning handles, switching levers, calibrating parts, or rotating inner components. Others require comparing documents, analyzing diagrams, or noting patterns in the environment. Progress is gradual, and each restored system opens access to new parts of the facility where further tasks await.
Throughout the game, the player interacts with devices that form interconnected segments of the research complex. These interactions often include:
Each type appears repeatedly but in new configurations, encouraging the player to adapt previous knowledge to different situations.
Movement through The House Of Tesla is arranged in stages. Early sections introduce basic devices and small-scale systems so the player can understand the logic behind the environment. Later areas involve structures that span several rooms and require attention to how distant mechanisms influence one another. Notes, sketches, and recorded instructions scattered around the facility provide insight into research goals and the purpose of each apparatus. The player gradually forms a complete picture of the project housed within the building.
By the final stages, the player has restored major components of the electrical network and uncovered the reason for the shutdown. Repaired circuits, reactivated generators, and unlocked chambers contribute to a complete operational state of the facility. The House Of Tesla concludes by connecting all previous tasks into a clear result that explains the function of the research structure and its intended long-term application. The game presents a progression based on logic, observation, and systematic reconstruction of a complex technological environment.