Advertisement

The DeadSeat

  1. 5
  2. 4
  3. 3
  4. 2
  5. 1
5 из 5 (1 votes)
Share

Share with friends:

Or share link

Advertisement

Similiar games

The DeadSeat is a narrative-driven survival horror game that unfolds entirely in the backseat of a moving car. You play as a child trying to stay distracted during a late-night drive while your parents argue in the front. Clinging to your handheld game for comfort, you begin to notice that the line between the virtual and the real world is becoming blurred. What starts as a coping mechanism becomes your only way to stay safe, as a creeping threat begins to emerge just outside your door.

The Game Inside the Game

Central to The DeadSeat is the duality of gameplay. The handheld console you play within the game isn’t just for entertainment—it’s a lifeline. Collecting in-game resources allows you to send tools into the real world to defend yourself. From crude makeshift barriers to strange items with strange effects, your survival hinges on playing both realities at once. This mechanic adds a layer of tension, requiring players to constantly switch focus between playing the device and reacting to real-world danger.

Nowhere to Run, Only to React

The car becomes a confined battleground where each side is vulnerable. As the tension builds and the outside world distorts, the monster—whose form is never fully revealed—draws closer. Managing your limited resources becomes a puzzle of timing and prioritization. The seatbelt may keep you in place, but it’s the device in your hands that determines whether you last the night. In a space that was once associated with routine and safety, you now have to defend yourself from something that wants in.

Core Features of The DeadSeat

· Handheld game mechanics that directly affect the physical environment
· A small, enclosed setting with high psychological pressure
· Progressively escalating threat requiring multitasking and quick thinking
· A narrative focused on childhood anxiety, fear, and emotional escape
· A brutal Hard Mode that offers no second chances and new surprises
These features work together to blur fiction and fear.

A Story Told Through Fear and Memory

The handheld game becomes a metaphor for distraction, escapism, and hope when real life feels unstable. The arguments in the front seat are constant, but the real horror grows in the silence that follows. This game offers not only scares but meaning, exploring how children cope when the world around them feels out of their control. The DeadSeat challenges players to look beyond the screen—and face what’s quietly creeping closer.

Comments (0)

We use cookies on our site to enhance your experience. Cookies are small files that help the site remember your preferences. We use essential, analytical, functional, and advertising cookies.  privacy policy