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Stickman Trenches is a 2D side-scrolling war strategy game that puts players in command of stick-figure soldiers fighting through gritty battlefield scenarios. The core of the game revolves around managing troops, capturing territory, and outmaneuvering the enemy across narrow trench-lined maps. Every decision matters—from which units to deploy to when to charge forward or retreat. Although the visuals are minimalist, the tension is constant as waves of enemies approach and resources must be used wisely to hold the line.
The battlefield is split into lanes filled with trenches, bunkers, and obstacles. Players spend points to recruit different types of stickman soldiers, each with a specific role. Riflemen are cheap and fast, while machine gunners provide support but cost more. Mortar teams offer long-range power but need time to set up. Players must balance their spending and deploy units that can work together effectively. Reinforcements take time to arrive, and poorly timed moves can result in losing ground or being overwhelmed.
As players advance, new unit types and enemy behaviors are introduced, requiring fresh strategies. Some missions involve defending a fixed position, while others push the player to advance steadily under fire. Winning a battle isn’t always about sending the most troops, but about using them at the right time and place. Upgrades can be applied between levels, improving unit efficiency or unlocking new combat tools. The more players experiment, the more they discover which combinations lead to victory in different situations.
The art style may seem simple, but the game’s depth comes from its pacing and challenge. Players are often forced to adapt quickly when their lines are breached or resources run low. Even a small shift in timing can change the outcome of a match. With each win, the map changes, new missions appear, and harder enemies arrive. There is a rhythm to building momentum, losing it, and regaining control—every session offers a different story depending on how the battlefield evolves.