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Shift At Midnight places players in the role of an overnight worker at a quiet roadside station. The job begins simply—check IDs, handle purchases, and watch the door. But as time passes, the feeling of isolation grows, and strange details emerge. Not all customers behave in ways that make sense. Some have mismatched names or speak without blinking. What starts as routine becomes a test of attention and suspicion.
Every customer interaction matters. You’re given a set number of questions to ask and must compare what you hear with what’s written on ID cards or delivery slips. If the answers don’t match, you’ll have to decide whether to let them stay, ask them to leave, or take further steps. The wrong choice may trigger an unexpected shift in atmosphere, forcing you to act quickly.
During gameplay, you’ll need to:
These tasks make each shift unpredictable and dependent on player attention.
When things go wrong, the station becomes something else entirely. If a dangerous visitor slips through, the setting turns into a place of defense and strategy. Barricading windows, shutting off lights, or hiding become necessary tactics. You may have only seconds to respond before you’re forced to run or find cover. Knowing the station’s layout and how to use what you’ve collected will help you stay ahead of whatever’s coming.
Still in development, Shift At Midnight is expanding with community support. A solo demo is already live, and developers are planning to release multiplayer support with enough interest. Players who enjoy slow-building tension, analysis, and hidden threats will find a lot to explore here. As the game evolves, new tools, environments, and encounters are expected to deepen the experience.