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Sharks and Minnows is a survival horror game that unfolds within the walls of an abandoned aquatic center. Players take on the role of trapped swimmers who must complete ten full laps in the haunted pool to escape. The setting may appear familiar at first, but beneath the surface lies something deeply wrong—strange noises echo from the vents, shadows move across the water, and danger increases with every lap. What starts as a race quickly becomes a test of endurance, awareness, and decision-making.
Each lap drains the player’s stamina, and running out mid-swim is fatal. To survive, players must search the building for energy-restoring items. Vending machines, supply closets, and hidden rooms hold drinks, food, and rare boosts—but they aren’t easy to reach. The longer players stay in the facility, the more they’ll have to explore areas far from the safety of the pool. These zones are darker, quieter, and often feel one step removed from reality. Risking a trip into these areas may be the only way to make it to the final lap.
As players progress, environmental hazards begin to interfere with their movements. Wet floors cause slips, locker doors swing open suddenly, and water levels fluctuate without warning. But the real threat is not always visible. Strange figures may appear at the edge of your vision, or the echo of a splash might not belong to another swimmer. These elements create uncertainty—players are never sure when they’re alone. Timing, stealth, and quick decisions are key to staying ahead of whatever watches from the dark.
No two runs of Sharks and Minnows are the same. Item locations shift, hazards vary, and hidden supply stashes move with each attempt. Players must choose between speed and caution, balancing their stamina while calculating how many laps they can safely complete before going out to scavenge again. Some players may prioritize collecting rare boosts early, while others may swim aggressively and take risks later. This structure supports replayability, as every session presents new strategies and threats.
· Ten-lap objective within a haunted aquatic center
· Stamina system tied directly to movement and survival
· Exploration-based gameplay with shifting item placement
· Dynamic hazards and atmospheric tension
· Replayable structure with unpredictable layouts and events
Sharks and Minnows turns a familiar children’s game into a survival challenge where the water is no longer safe and every breath matters. It rewards observation, planning, and the courage to search deeper—even when the silence grows too loud.