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Noobs Are Coming is a top-down action game built around short sessions where the player controls a boss character. Instead of fighting a final boss, the player becomes one, facing constant waves of enemies. The game is structured as a roguelike, where each session is randomized, and different combinations of abilities lead to unique outcomes. The length of each run is limited, encouraging replayability and experimentation with different strategies.
Players begin each session by choosing a boss and selecting a set of skills. These skills include both direct attacks and utility effects. Combat includes elements such as physics-based projectiles, temporary transformations of enemies, and the use of summoned helpers. Players can create various builds focused on range, area control, or support units. Enemy waves increase in number and difficulty over time, requiring the player to adapt as the match progresses.
The core systems in Noobs Are Coming include:
These features support flexible playstyles and reward experimentation.
Noobs Are Coming is currently available as an Early Access title. It includes both single-player and co-op modes. Each session begins with a limited selection of tools, but new options unlock as the player progresses. The current version offers scaling difficulty, achievements, and optional modifiers. Feedback from the community is used to guide updates, including balance adjustments and new feature additions.
The game launched in mid-2025 with an initial set of bosses and items. Although still under development, it has drawn attention for its reversed player role and compact game loop. The community contributes build ideas, reports bugs, and discusses tactics across various platforms. Developers have shared a roadmap with plans for additional content, improved performance, and expanded multiplayer features. The project is expected to evolve through regular updates over the coming months.