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My Dystopian Robot Girlfriend is set in a near-future society where human life is deeply integrated with machine technology. The player takes the role of an individual living in a city defined by scarcity, surveillance, and automation. Within this world, one acquires a damaged or incomplete robot companion and must decide how to maintain it, upgrade it, and relate to it. The setting is not built around open exploration but around limited choices that reveal how survival, labor, and companionship have merged in a collapsing economy.
The structure of My Dystopian Robot Girlfriend blends simulation, management, and interactive narrative. The player’s primary task is to manage resources while maintaining both physical systems and emotional balance.
The gameplay cycle includes:
The story develops through decision-making rather than linear plot advancement. The player’s interactions with the robot shape its responses and gradually reveal the state of the surrounding world. Relationship metrics — affection, compliance, and awareness — determine how the narrative unfolds. Some decisions increase mutual understanding, while others create distance or conflict. The game offers multiple conclusions, each reflecting how the player balanced survival and empathy. There are no strictly positive or negative endings; each represents a logical outcome of behavior across time.
My Dystopian Robot Girlfriend uses a fixed 2D visual-novel format. The player navigates through menus that display daily tasks, economic information, and dialogue options. Each activity — from repairing a part to initiating conversation — is presented through short text-based sequences supported by simple visual feedback. Audio cues mark events such as earning income, receiving messages, or completing maintenance. The interface maintains a strict functional layout that supports the methodical rhythm of play, keeping focus on decision-making rather than visual variety.