Similiar games
Human Expenditure Program is an independent clicker game that continues the strange and unsettling world introduced in Blood Money. The game brings back Harvey Harvington, placing players once again in front of the infamous booth where every click carries a cost. Instead of presenting progress as pure entertainment, it asks the player to think about what is being spent, what is being gained, and how far they are willing to push the system. This mix of simple mechanics and dark themes makes the game memorable and different from most idle titles.
The premise of Human Expenditure Program follows the tone set by its predecessor. Harvey returns, but the context is larger and more complex than before. Where Blood Money tied clicks directly to survival, this game broadens the scope to examine value, morality, and sacrifice on a wider scale. Each choice and upgrade is a way to increase profit and a step toward uncovering more about Harvey and the program itself. The story evolves through subtle cues, background changes, and branching outcomes that reflect how the player chooses to engage.
At its core, Human Expenditure Program retains the recognizable loop of clicking for income and buying upgrades to accelerate progress. However, the systems are layered with consequences that reach beyond numbers. Players might be faced with decisions that change how Harvey reacts, how the booth behaves, or how the narrative unfolds. Progress feels tied to efficiency and to moral positioning, creating tension between curiosity and hesitation.
Key features of Human Expenditure Program include:
The experience of playing Human Expenditure Program is less about mastery of mechanics and more about emotional response. Each click pushes the player forward, but it also raises questions about what is truly being gained. Watching Harvey react to choices creates a sense of discomfort, and players often find themselves pausing to consider whether they should continue. The replay value comes from chasing different endings and from reflecting on the meaning of the process itself.
Human Expenditure Program represents a type of game that uses minimalist mechanics to deliver strong narrative and emotional impact. It challenges the assumption that clicker games are only about numbers and upgrades, showing instead that they can tell stories about exploitation, morality, and survival. As a sequel, it expands on the foundation of Blood Money while establishing itself as a commentary on value and humanity. Within the indie scene, it stands as an example of how a simple design can create an experience that is thought-provoking and haunting.