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Dollmare is a horror game that avoids conventional scares like monster chases or sudden jumpscares. There are no monsters pursuing you, and there are no battles for survival. However, it is still a game that instills fear and unease, making players feel like something is always lurking, watching, or waiting to happen. This atmosphere of dread permeates the factory, creating an experience filled with discomfort and tension.
The developers behind Dollmare crafted the game as an exploration of fear without relying on traditional horror elements. In Dollmare, players find themselves in a constantly changing environment where every playthrough is different. The events in the game are mostly unscripted, making each experience unique. The unpredictability of what unfolds contributes to the oppressive and mysterious ambiance, keeping players on edge as they move deeper into the factory.
The game revolves around the story of a protagonist who takes a job at a doll factory out of desperation for money. What seems like an ordinary job quickly takes a darker turn. Players are left with unanswered questions—why are they the only worker at the factory? Why does the factory director stay hidden in the office? What happened to the employee who worked there before? These questions add to the growing sense of unease as players begin to suspect there is more to the dolls than meets the eye.
Gameplay in Dollmare involves inspecting dolls for anomalies, exploring the dark corners of the factory, maintaining production equipment, and following strange protocols issued for the worker’s own safety. The tasks appear simple on the surface, but each comes with a sense of foreboding, and the deeper players explore, the more disturbing discoveries they make. The mysterious nature of the factory and its secrets unfolds gradually, creating an atmosphere of suspense throughout.