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Cursed Shorts is a short-format horror experience where the player finds themselves traveling by subway while interacting with a phone. Strange clips begin to appear, and the goal is to separate ordinary videos from those that contain abnormalities. Each decision shapes the outcome, as the phone’s battery steadily drains. The premise creates a confined but intense setting where observation and timing become the keys to survival.
The mechanics revolve around swiping actions on the phone screen. Normal clips are moved in one direction, while cursed ones are removed in another. At times, the player may need to pause a video to look for subtle signs of distortion or danger. Mistakes reduce the chance of reaching the end safely, and hesitation carries its own risks as the battery indicator moves closer to empty. The design is minimal, but the demand for precision keeps the pace sharp.
The structure of Cursed Shorts introduces a balance between quick reactions and careful inspection. What appears as a simple sequence of short clips soon reveals layers of challenge.
List of features in Cursed Shorts:
The tension is built not through combat or exploration but through perception. Each clip tests the player’s ability to notice small irregularities, whether in movement, sound, or detail. The constant countdown of the battery adds urgency, creating pressure to act quickly without losing accuracy. Failure to manage both speed and observation leads to endings where the subway journey never concludes.
While the experience is compact, replay value comes from alternative endings and the variety of video clips. Different runs may highlight new abnormalities, encouraging players to sharpen their focus. The game’s short length makes it suitable for repeated sessions, with each playthrough offering opportunities to improve recognition skills. By focusing on a simple premise and refining it into a tense loop, Cursed Shorts delivers a structured and engaging approach to interactive horror.