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Caseoh Basics is a parody-style first-person game that blends educational themes with chaotic mechanics. Set inside a fictional school environment, the game tasks players with collecting notebooks while avoiding bizarre characters and unpredictable challenges. Inspired by classic indie horror and humor-based titles, it uses intentionally rough graphics, awkward movements, and confusing rules to create a mix of frustration and comedy. Players must explore each area, solve basic problems, and survive increasingly difficult encounters with in-game characters.
The goal in Caseoh Basics is simple: locate and collect a set number of notebooks scattered across various rooms. Each notebook includes tasks that mimic schoolwork, usually math-based or logic puzzles. However, these tasks quickly become strange or even unsolvable as the game progresses. At the same time, characters begin to appear more frequently, each with different behavior patterns. Some block your path, others chase you, and a few exist only to confuse you with noise or movement.
Caseoh Basics uses a deliberately simple visual style with flat textures and stiff animations. This approach gives the game an unsettling tone, especially when paired with exaggerated character movements and glitchy sound effects. Music loops repeat in the background, and the voice acting is designed to be strange and slightly off-putting. Players are forced to memorize routes, manage their energy, and adapt quickly as the environment shifts or as new characters appear. Learning how each figure behaves is essential to survival and progression.
The experience is unpredictable, with some parts feeling like a puzzle and others more like survival horror. Though the core mechanics remain consistent, the random elements make each session different. Some characters might show up early and often, while others wait until later stages to appear. This makes planning difficult but keeps the player engaged by demanding flexibility. Caseoh Basics encourages repeated playthroughs, where players gradually improve by learning patterns, behavior, and map structure.