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Birds Watching is a short narrative horror game built around the activity of observing wildlife. The story takes place after a global fire has devastated the planet and eliminated human civilization. The player controls the last surviving person who lives on a mountain that has not yet been reached by the flames. This isolated location has become a temporary refuge for several bird species that escaped the disaster. With no society left and no clear future, the character spends their time watching birds through binoculars and recording their observations.
At the beginning of the game, daily life follows a simple pattern. The player explores the mountain while searching for birds that inhabit different parts of the reserve. Each sighting is documented in a catalog, gradually building a collection of species that have survived the global catastrophe. Observation points across the environment allow the player to scan distant areas and locate birds that might otherwise remain hidden.
The mountain functions as a compact open world with several paths and observation areas. Exploration is slow and deliberate, encouraging players to carefully inspect the environment. Some locations are immediately accessible, while others are discovered by following less obvious routes or investigating unusual details in the landscape.
While observing birds remains the main task, the game also includes exploration of various locations scattered across the reserve. The environment has been manually designed and contains multiple small landmarks, hidden spots, and quiet viewpoints. These areas provide opportunities to encounter additional birds or uncover pieces of the story.
During exploration players can perform several actions:
The companion animal stays close to the player and reacts to nearby changes in the environment. It serves both as a guide and as a reminder that some life still exists in this devastated world.
As the player continues exploring, the tone of Birds Watching begins to change. The calm activity of cataloging birds slowly gives way to signs that something unusual is happening on the mountain. Small disturbances appear in places that previously seemed quiet and safe.
The game blends exploration mechanics with psychological tension. What begins as a solitary birdwatching routine gradually reveals another layer of the story. The player must pay attention not only to birds but also to subtle changes in the environment. The experience is designed to last around one hour and focuses on observation, exploration, and uncovering what remains hidden on the last safe mountain.